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- unit uMicrobit;
- {$mode objfpc}{$H+}
- interface
- uses
- Classes, SysUtils;
- type
- TMBImage = array[0..4, 0..4] of integer;
- const
- IMAGE_MAP: array[1..63] of TMBImage = (
- //IMAGE_HEART: TMBImage =
- ((0, 1, 0, 1, 0),
- (1, 1, 1, 1, 1),
- (1, 1, 1, 1, 1),
- (0, 1, 1, 1, 0),
- (0, 0, 1, 0, 0)),
- // smilies
- //IMAGE_HAPPY: TMBImage = (
- ((0, 0, 0, 0, 0),
- (0, 1, 0, 1, 0),
- (0, 0, 0, 0, 0),
- (1, 0, 0, 0, 1),
- (0, 1, 1, 1, 0)),
- //IMAGE_SMILE: TMBImage = (
- ((0, 0, 0, 0, 0),
- (0, 0, 0, 0, 0),
- (0, 0, 0, 0, 0),
- (1, 0, 0, 0, 1),
- (0, 1, 1, 1, 0)),
- //IMAGE_SAD: TMBImage = (
- ((0, 0, 0, 0, 0),
- (0, 1, 0, 1, 0),
- (0, 0, 0, 0, 0),
- (0, 1, 1, 1, 0),
- (1, 0, 0, 0, 1)),
- //IMAGE_CONFUSED: TMBImage = (
- ((0, 0, 0, 0, 0),
- (0, 1, 0, 1, 0),
- (0, 0, 0, 0, 0),
- (0, 1, 0, 1, 0),
- (1, 0, 1, 0, 1)),
- //IMAGE_ANGRY: TMBImage = (
- ((1, 0, 0, 0, 1),
- (0, 1, 0, 1, 0),
- (0, 0, 0, 0, 0),
- (1, 1, 1, 1, 1),
- (1, 0, 1, 0, 1)),
- //IMAGE_ASLEEP: TMBImage = (
- ((0, 0, 0, 0, 0),
- (1, 1, 0, 1, 1),
- (0, 0, 0, 0, 0),
- (0, 1, 1, 1, 0),
- (0, 0, 0, 0, 0)),
- //IMAGE_SURPRISED: TMBImage = (
- ((0, 1, 0, 1, 0),
- (0, 0, 0, 0, 0),
- (0, 0, 1, 0, 0),
- (0, 1, 0, 1, 0),
- (0, 0, 1, 0, 0)),
- //IMAGE_SILLY: TMBImage = (
- ((1, 0, 0, 0, 1),
- (0, 0, 0, 0, 0),
- (1, 1, 1, 1, 1),
- (0, 0, 1, 0, 1),
- (0, 0, 1, 1, 1)),
- //IMAGE_FABULOUS: TMBImage = (
- ((1, 1, 1, 1, 1),
- (1, 1, 0, 1, 1),
- (0, 0, 0, 0, 0),
- (0, 1, 0, 1, 0),
- (0, 1, 1, 1, 0)),
- //IMAGE_MEH: TMBImage = (
- ((0, 1, 0, 1, 0),
- (0, 0, 0, 0, 0),
- (0, 0, 0, 1, 0),
- (0, 0, 1, 0, 0),
- (0, 1, 0, 0, 0)),
- // yes/no
- //IMAGE_YES: TMBImage = (
- ((0, 0, 0, 0, 0),
- (0, 0, 0, 0, 1),
- (0, 0, 0, 1, 0),
- (1, 0, 1, 0, 0),
- (0, 1, 0, 0, 0)),
- //IMAGE_NO: TMBImage = (
- ((1, 0, 0, 0, 1),
- (0, 1, 0, 1, 0),
- (0, 0, 1, 0, 0),
- (0, 1, 0, 1, 0),
- (1, 0, 0, 0, 1)),
- // clock hands
- //IMAGE_CLOCK12: TMBImage = (
- ((0, 0, 1, 0, 0),
- (0, 0, 1, 0, 0),
- (0, 0, 1, 0, 0),
- (0, 0, 0, 0, 0),
- (0, 0, 0, 0, 0)),
- //IMAGE_CLOCK1: TMBImage = (
- ((0, 0, 0, 1, 0),
- (0, 0, 0, 1, 0),
- (0, 0, 1, 0, 0),
- (0, 0, 0, 0, 0),
- (0, 0, 0, 0, 0)),
- //IMAGE_CLOCK2: TMBImage = (
- ((0, 0, 0, 0, 0),
- (0, 0, 0, 1, 1),
- (0, 0, 1, 0, 0),
- (0, 0, 0, 0, 0),
- (0, 0, 0, 0, 0)),
- //IMAGE_CLOCK3: TMBImage = (
- ((0, 0, 0, 0, 0),
- (0, 0, 0, 0, 0),
- (0, 0, 1, 1, 1),
- (0, 0, 0, 0, 0),
- (0, 0, 0, 0, 0)),
- //IMAGE_CLOCK4: TMBImage = (
- ((0, 0, 0, 0, 0),
- (0, 0, 0, 0, 0),
- (0, 0, 1, 0, 0),
- (0, 0, 0, 1, 1),
- (0, 0, 0, 0, 0)),
- //IMAGE_CLOCK5: TMBImage = (
- ((0, 0, 0, 0, 0),
- (0, 0, 0, 0, 0),
- (0, 0, 1, 0, 0),
- (0, 0, 0, 1, 0),
- (0, 0, 0, 1, 0)),
- //IMAGE_CLOCK6: TMBImage = (
- ((0, 0, 0, 0, 0),
- (0, 0, 0, 0, 0),
- (0, 0, 1, 0, 0),
- (0, 0, 1, 0, 0),
- (0, 0, 1, 0, 0)),
- //IMAGE_CLOCK7: TMBImage = (
- ((0, 0, 0, 0, 0),
- (0, 0, 0, 0, 0),
- (0, 0, 1, 0, 0),
- (0, 1, 0, 0, 0),
- (0, 1, 0, 0, 0)),
- //IMAGE_CLOCK8: TMBImage = (
- ((0, 0, 0, 0, 0),
- (0, 0, 0, 0, 0),
- (0, 0, 1, 0, 0),
- (1, 1, 0, 0, 0),
- (0, 0, 0, 0, 0)),
- //IMAGE_CLOCK9: TMBImage = (
- ((0, 0, 0, 0, 0),
- (0, 0, 0, 0, 0),
- (1, 1, 1, 0, 0),
- (0, 0, 0, 0, 0),
- (0, 0, 0, 0, 0)),
- //IMAGE_CLOCK10: TMBImage = (
- ((0, 0, 0, 0, 0),
- (1, 1, 0, 0, 0),
- (0, 0, 1, 0, 0),
- (0, 0, 0, 0, 0),
- (0, 0, 0, 0, 0)),
- //IMAGE_CLOCK11: TMBImage = (
- ((0, 1, 0, 0, 0),
- (0, 1, 0, 0, 0),
- (0, 0, 1, 0, 0),
- (0, 0, 0, 0, 0),
- (0, 0, 0, 0, 0)),
- // arrows
- //IMAGE_ARROW_N: TMBImage = (
- ((0, 0, 1, 0, 0),
- (0, 1, 1, 1, 0),
- (1, 0, 1, 0, 1),
- (0, 0, 1, 0, 0),
- (0, 0, 1, 0, 0)),
- //IMAGE_ARROW_NE: TMBImage = (
- ((0, 0, 1, 1, 1),
- (0, 0, 0, 1, 1),
- (0, 0, 1, 0, 1),
- (0, 1, 0, 0, 0),
- (1, 0, 0, 0, 0)),
- //IMAGE_ARROW_E: TMBImage = (
- ((0, 0, 1, 0, 0),
- (0, 0, 0, 1, 0),
- (1, 1, 1, 1, 1),
- (0, 0, 0, 1, 0),
- (0, 0, 1, 0, 0)),
- //IMAGE_ARROW_SE: TMBImage = (
- ((1, 0, 0, 0, 0),
- (0, 1, 0, 0, 0),
- (0, 0, 1, 0, 1),
- (0, 0, 0, 1, 1),
- (0, 0, 1, 1, 1)),
- //IMAGE_ARROW_S: TMBImage = (
- ((0, 0, 1, 0, 0),
- (0, 0, 1, 0, 0),
- (1, 0, 1, 0, 1),
- (0, 1, 1, 1, 0),
- (0, 0, 1, 0, 0)),
- //IMAGE_ARROW_SW: TMBImage = (
- ((0, 0, 0, 0, 1),
- (0, 0, 0, 1, 0),
- (1, 0, 1, 0, 0),
- (1, 1, 0, 0, 0),
- (1, 1, 1, 0, 0)),
- //IMAGE_ARROW_W: TMBImage = (
- ((0, 0, 1, 0, 0),
- (0, 1, 0, 0, 0),
- (1, 1, 1, 1, 1),
- (0, 1, 0, 0, 0),
- (0, 0, 1, 0, 0)),
- //IMAGE_ARROW_NW: TMBImage = (
- ((1, 1, 1, 0, 0),
- (1, 1, 0, 0, 0),
- (1, 0, 1, 0, 0),
- (0, 0, 0, 1, 0),
- (0, 0, 0, 0, 1)),
- // geometry
- //IMAGE_TRIANGLE: TMBImage = (
- ((0, 0, 0, 0, 0),
- (0, 0, 1, 0, 0),
- (0, 1, 0, 1, 0),
- (1, 1, 1, 1, 1),
- (0, 0, 0, 0, 0)),
- //IMAGE_TRIANGLE_LEFT: TMBImage = (
- ((1, 0, 0, 0, 0),
- (1, 1, 0, 0, 0),
- (1, 0, 1, 0, 0),
- (1, 0, 0, 1, 0),
- (1, 1, 1, 1, 1)),
- //IMAGE_CHESSBOARD: TMBImage = (
- ((0, 1, 0, 1, 0),
- (1, 0, 1, 0, 1),
- (0, 1, 0, 1, 0),
- (1, 0, 1, 0, 1),
- (0, 1, 0, 1, 0)),
- //IMAGE_DIAMOND: TMBImage = (
- ((0, 0, 1, 0, 0),
- (0, 1, 0, 1, 0),
- (1, 0, 0, 0, 1),
- (0, 1, 0, 1, 0),
- (0, 0, 1, 0, 0)),
- //IMAGE_DIAMOND_SMALL: TMBImage = (
- ((0, 0, 0, 0, 0),
- (0, 0, 1, 0, 0),
- (0, 1, 0, 1, 0),
- (0, 0, 1, 0, 0),
- (0, 0, 0, 0, 0)),
- //IMAGE_SQUARE: TMBImage = (
- ((1, 1, 1, 1, 1),
- (1, 0, 0, 0, 1),
- (1, 0, 0, 0, 1),
- (1, 0, 0, 0, 1),
- (1, 1, 1, 1, 1)),
- //IMAGE_SQUARE_SMALL: TMBImage = (
- ((0, 0, 0, 0, 0),
- (0, 1, 1, 1, 0),
- (0, 1, 0, 1, 0),
- (0, 1, 1, 1, 0),
- (0, 0, 0, 0, 0)),
- // animals
- //IMAGE_RABBIT: TMBImage = (
- ((1, 0, 1, 0, 0),
- (1, 0, 1, 0, 0),
- (1, 1, 1, 1, 0),
- (1, 1, 0, 1, 0),
- (1, 1, 1, 1, 0)),
- //IMAGE_COW: TMBImage = (
- ((1, 0, 0, 0, 1),
- (1, 0, 0, 0, 1),
- (1, 1, 1, 1, 1),
- (0, 1, 1, 1, 0),
- (0, 0, 1, 0, 0)),
- // musical notes
- //IMAGE_MUSIC_CROTCHET: TMBImage = (
- ((0, 0, 1, 0, 0),
- (0, 0, 1, 0, 0),
- (0, 0, 1, 0, 0),
- (1, 1, 1, 0, 0),
- (1, 1, 1, 0, 0)),
- //IMAGE_MUSIC_QUAVER: TMBImage = (
- ((0, 0, 1, 0, 0),
- (0, 0, 1, 1, 0),
- (0, 0, 1, 0, 1),
- (1, 1, 1, 0, 0),
- (1, 1, 1, 0, 0)),
- //IMAGE_MUSIC_QUAVERS: TMBImage = (
- ((0, 1, 1, 1, 1),
- (0, 1, 0, 0, 1),
- (0, 1, 0, 0, 1),
- (1, 1, 0, 1, 1),
- (1, 1, 0, 1, 1)),
- // other icons
- //IMAGE_PITCHFORK: TMBImage = (
- ((1, 0, 1, 0, 1),
- (1, 0, 1, 0, 1),
- (1, 1, 1, 1, 1),
- (0, 0, 1, 0, 0),
- (0, 0, 1, 0, 0)),
- //IMAGE_XMAS: TMBImage = (
- ((0, 0, 1, 0, 0),
- (0, 1, 1, 1, 0),
- (0, 0, 1, 0, 0),
- (0, 1, 1, 1, 0),
- (1, 1, 1, 1, 1)),
- //IMAGE_PACMAN: TMBImage = (
- ((0, 1, 1, 1, 1),
- (1, 1, 0, 1, 0),
- (1, 1, 1, 0, 0),
- (1, 1, 1, 1, 0),
- (0, 1, 1, 1, 1)),
- //IMAGE_TARGET: TMBImage = (
- ((0, 0, 1, 0, 0),
- (0, 1, 1, 1, 0),
- (1, 1, 0, 1, 1),
- (0, 1, 1, 1, 0),
- (0, 0, 1, 0, 0)),
- //IMAGE_SHIRT: TMBImage = (
- ((1, 1, 0, 1, 1),
- (1, 1, 1, 1, 1),
- (0, 1, 1, 1, 0),
- (0, 1, 1, 1, 0),
- (0, 1, 1, 1, 0)),
- //IMAGE_ROLLERSKATE: TMBImage = (
- ((0, 0, 0, 1, 1),
- (0, 0, 0, 1, 1),
- (1, 1, 1, 1, 1),
- (1, 1, 1, 1, 1),
- (0, 1, 0, 1, 0)),
- //IMAGE_DUCK: TMBImage = (
- ((0, 1, 1, 0, 0),
- (1, 1, 1, 0, 0),
- (0, 1, 1, 1, 1),
- (0, 1, 1, 1, 0),
- (0, 0, 0, 0, 0)),
- //IMAGE_HOUSE: TMBImage = (
- ((0, 0, 1, 0, 0),
- (0, 1, 1, 1, 0),
- (1, 1, 1, 1, 1),
- (0, 1, 1, 1, 0),
- (0, 1, 0, 1, 0)),
- //IMAGE_TORTOISE: TMBImage = (
- ((0, 0, 0, 0, 0),
- (0, 1, 1, 1, 0),
- (1, 1, 1, 1, 1),
- (0, 1, 0, 1, 0),
- (0, 0, 0, 0, 0)),
- //IMAGE_BUTTERFLY: TMBImage = (
- ((1, 1, 0, 1, 1),
- (1, 1, 1, 1, 1),
- (0, 0, 1, 0, 0),
- (1, 1, 1, 1, 1),
- (1, 1, 0, 1, 1)),
- //IMAGE_STICKFIGURE: TMBImage = (
- ((0, 0, 1, 0, 0),
- (1, 1, 1, 1, 1),
- (0, 0, 1, 0, 0),
- (0, 1, 0, 1, 0),
- (1, 0, 0, 0, 1)),
- //IMAGE_GHOST: TMBImage = (
- ((1, 1, 1, 1, 1),
- (1, 0, 1, 0, 1),
- (1, 1, 1, 1, 1),
- (1, 1, 1, 1, 1),
- (1, 0, 1, 0, 1)),
- //IMAGE_SWORD: TMBImage = (
- ((0, 0, 1, 0, 0),
- (0, 0, 1, 0, 0),
- (0, 0, 1, 0, 0),
- (0, 1, 1, 1, 0),
- (0, 0, 1, 0, 0)),
- //IMAGE_GIRAFFE: TMBImage = (
- ((1, 1, 0, 0, 0),
- (0, 1, 0, 0, 0),
- (0, 1, 0, 0, 0),
- (0, 1, 1, 1, 0),
- (0, 1, 0, 1, 0)),
- //IMAGE_SKULL: TMBImage = (
- ((0, 1, 1, 1, 0),
- (1, 0, 1, 0, 1),
- (1, 1, 1, 1, 1),
- (0, 1, 1, 1, 0),
- (0, 1, 1, 1, 0)),
- //IMAGE_UMBRELLA: TMBImage = (
- ((0, 1, 1, 1, 0),
- (1, 1, 1, 1, 1),
- (0, 0, 1, 0, 0),
- (1, 0, 1, 0, 0),
- (0, 1, 1, 0, 0)),
- //IMAGE_SNAKE: TMBImage = (
- ((1, 1, 0, 0, 0),
- (1, 1, 0, 1, 1),
- (0, 1, 0, 1, 0),
- (0, 1, 1, 1, 0),
- (0, 0, 0, 0, 0)),
- //IMAGE_HEART_SMALL: TMBImage =
- ((0, 0, 0, 0, 0),
- (0, 1, 0, 1, 0),
- (0, 1, 1, 1, 0),
- (0, 0, 1, 0, 0),
- (0, 0, 0, 0, 0))
- );
- implementation
- end.
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